「Tales of Xillia 2: Musee ‘All Out’ Mix」 Enslaved Factor Musee
テイルズ オブ エクシリア ２： ミュゼ(因子・四大隷属) 「ミュゼ 単独」
► Run Playlist:
Same deal as during main story, except she has access to the Four summon artes as well as Elemental Shot. Though not like she gets a chance to use either as the most efficient and painless strategy is to break iron stance and loop with Seize Throw while applying new elements one by one.
She does seem more passive with the emergency warps during this encounter, though could be just luck but it’s still a pain to deal with if you have no access to aerial combat. Especially since I wanted to make sure throughout this run to not herb up my stats to keep things more “fair”.
This left Seize Throw as my only real option to combo. Even with the end-game stats, Elemental Music still barely petrifies with its last/4th hit which makes petrify loops extremely inconsistent as well.
The down normal before Etherly Whip was intentional to stall half a second so the last hit of Etherly Whip would be dealt outside of petrify to get the knockdown.
Challenges and Details:
🌚 Musee/Muzét Solo
🌚 Unknown Mode
🌚 No Damage
🌚 No Menu
🌚 No Free Run
🌚 No Sidestep
🌚 Broken Controller
🌚 No Fun
🌚 Double Weakness Time/Damage
🌚 Elemental Weapons Unlocked